Tuesday, May 31, 2005

Puzzle 3: Blue Room


Finally I have time to play with the latest room-puzzle game from FASCO-CS. It's the "BLUE ROOM". Not only it is the smallest room to solve compared with the previous two: CRIMSON ROOM and VIRIDIAN ROOM, but also contains very few things to help you escape. The game also gives new navigation buttons to switch to the next view of the room (not appear in the other rooms). It helps us focus on clicking things without accidentally change to another view (though it's not necessary to click wildly in this game except for the painting :)

Well, I found out it's quite easier to escape. It lacks of originality like the CRIMSON ROOM while I miss the complexity & nice ending of the VIRIDIAN ROOM, but still I can feel the humor slipped by the creator ;)

Yeah, it's simple! It's so fun to spend a small time for a fairly minimalist game, hopefully not hours of yours :P

Waiting for the PINK ROOM and TANGERINE ROOM to come...

I highly respect with the FASCO-CS team for their contribution to UNICEF through the projects, though the feedback from UNICEF is quite demanding :( and I think it's not fair. Keep the good works guys.

Tuesday, May 17, 2005

black dog & its master

It's just another night walk for the dog and its master. The time for the dog to stretch its legs, sniff around and have poo in a fresh air. For the master, it's a ritual to treat his dog as reward for being good and guarding his house while he was away... Read more!

On the way home, suddenly two guys come out and try to mug him with blades. Apparently they've knew his night walk habit. Alarmed by the surprise, the master commands his dog to attack them. The dog barks and jumps to one of them. Yet they've prepared for the attack. With a quick move, the lethal blades' slashed to the dog's head. The dog falls down in blood. The master just stands still and sees faintly to his dog while they rob his watch and wallet vigorously. They're gone.

The memories of playing and cuddling with his dog, flash through his mind. The moments when they become so equal, not just a master with its dog but between two souls that need each other being. Nothing more.

'Who needs who' and 'who protects who' seem so blur when a certain condition pushes one to a corner of ego. Unfortunately, sometimes it is what it is.

Abin's still waiting for his 'Dudut'.
How about a cat, Abin? i like it better :)

Wednesday, May 04, 2005

{ a little defacement on my blog }

So, I had done a little work on my blog face yesterday.
New stripes on the head. Yeah, that's it! For now :)

Tuesday, May 03, 2005

Puzzle 2: Viridian Room


This is another great puzzle from the same creator of Crimson Room.
More challenging room to solve, with not only 'point n click' thingy, but the game pushes you to use your logic and even your imagination.

There are some items that make you try & try to combine, but they have nothing to do with the ritual though. *A clue! A clue!* hehehe...

It's really a good game for you to challenge your curiosity and knowledge, that will bug your goddamn mind until you solve it. From just killing time to your work time, until it kills you. Well, it did to me :)

The ending is twisting though not quite surprising, but it will 'release' you anyway.

Lumayan dah masuk record hihihi...